In this paper the project Chain Experiment is presented. It can be viewed as a competition or as a
popularization activity for science, technology, and physics in particular. We present the basic
idea of a toppling-domino-like chain of contraptions that are operated one after another, and each
demonstrates different physical phenomena. The evolution into its current form with three different
types of activities is briefly described. The emphasis of the paper is on the impact of the project
on physics education. The ways in which physics students, physics teachers, and participating pupils
profit from the different project activities are presented in detail.